Wednesday 30 October 2013

ZX Spectrum Double Dragon Redux - Part 3

ZX Spectrum Double Dragon Redux - Part 3

It seems the original designers of Technos' Double Dragon put everything into the 1st level as the following levels are hardly graphically inspiring! Anyway, as promised, here is the (HD) Level 2 (Level 3 on the ZX Spectrum) graphics for the Double Dragon ZX Spectrum remake. This has less graphic tiles than the last level(s) and I suspect that some of the detail may have to go in order for the main sprites not to get lost amongst these background graphics.


Friday 18 October 2013

ZX Spectrum Double Dragon Redux - Part 2

ZX Spectrum Double Dragon Redux - Part 2

I've had the chance over the past couple of weeks to sit down and get on with producing some background graphics for the ZX Spectrum remake of Double Dragon and below you'll see the final result.

A couple of things about the level graphics. Consider it the High Definition version, the version "running on a high-end PC". Before the level graphics get to the game, it'll have to be optimised and some of the detail will have to be reduced, which I'll do once all the levels have been done, but this HD version will be going in my portfolio.

In the final game, this graphical varied level may have to be split into 2 bringing the number of levels to 5 of all roughly the same size.



Right, onto Level 2.